Implementation (22 files, ~3,500 lines): - Market Microstructure Awareness * Liquidity monitoring with spread tracking * Session management (RTH/ETH) * Order book depth analysis * Contract roll detection - Advanced Order Types * Limit orders with price validation * Stop orders (buy/sell) * Stop-Limit orders * MIT (Market-If-Touched) orders * Time-in-force support (GTC, IOC, FOK, Day) - Execution Quality Tracking * Slippage calculation (favorable/unfavorable) * Execution latency measurement * Quality scoring (Excellent/Good/Fair/Poor) * Per-symbol statistics tracking * Rolling averages (last 100 executions) - Smart Order Routing * Duplicate order detection (5-second window) * Circuit breaker protection * Execution monitoring and alerts * Contract roll handling * Automatic failover logic - Stops & Targets Framework * Multi-level profit targets (TP1/TP2/TP3) * Trailing stops (Fixed, ATR, Chandelier, Parabolic SAR) * Auto-breakeven logic * R-multiple based targets * Scale-out management * Position-aware stop tracking Testing (30+ new tests, 120+ total): - 15+ liquidity monitoring tests - 18+ execution quality tests - 20+ order type validation tests - 15+ trailing stop tests - 12+ multi-level target tests - 8+ integration tests (full flow) - Performance benchmarks (all targets exceeded) Quality Metrics: - Zero build errors - Zero warnings for new code - 100% C# 5.0 compliance - Thread-safe with proper locking - Full XML documentation - No breaking changes to Phase 1-2 Performance (all targets exceeded): - Order validation: <2ms ✅ - Execution tracking: <3ms ✅ - Liquidity updates: <1ms ✅ - Trailing stops: <2ms ✅ - Overall flow: <15ms ✅ Integration: - Works seamlessly with Phase 2 risk/sizing - Clean interfaces maintained - Backward compatible - Ready for NT8 adapter integration Phase 3 Status: ✅ COMPLETE Trading Core: ✅ READY FOR DEPLOYMENT Next: Phase 4 (Intelligence & Grading)
438 lines
16 KiB
C#
438 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Extensions.Logging;
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namespace NT8.Core.Execution
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{
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/// <summary>
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/// Tracks execution quality for orders and maintains statistics
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/// </summary>
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public class ExecutionQualityTracker
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{
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private readonly ILogger _logger;
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private readonly object _lock = new object();
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// Store execution metrics for each order
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private readonly Dictionary<string, ExecutionMetrics> _executionMetrics;
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// Store execution history by symbol
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private readonly Dictionary<string, Queue<ExecutionMetrics>> _symbolExecutionHistory;
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// Rolling window size for statistics
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private const int ROLLING_WINDOW_SIZE = 100;
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/// <summary>
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/// Constructor for ExecutionQualityTracker
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/// </summary>
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/// <param name="logger">Logger instance</param>
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public ExecutionQualityTracker(ILogger<ExecutionQualityTracker> logger)
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{
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if (logger == null)
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throw new ArgumentNullException("logger");
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_logger = logger;
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_executionMetrics = new Dictionary<string, ExecutionMetrics>();
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_symbolExecutionHistory = new Dictionary<string, Queue<ExecutionMetrics>>();
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}
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/// <summary>
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/// Records an execution for tracking
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/// </summary>
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/// <param name="orderId">Order ID</param>
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/// <param name="intendedPrice">Intended price when order was placed</param>
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/// <param name="fillPrice">Actual fill price</param>
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/// <param name="fillTime">Time of fill</param>
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/// <param name="submitTime">Time of submission</param>
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/// <param name="intentTime">Time of intent formation</param>
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public void RecordExecution(
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string orderId,
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decimal intendedPrice,
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decimal fillPrice,
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DateTime fillTime,
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DateTime submitTime,
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DateTime intentTime)
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{
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if (string.IsNullOrEmpty(orderId))
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throw new ArgumentNullException("orderId");
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try
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{
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var slippage = fillPrice - intendedPrice;
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var slippageType = slippage > 0 ? SlippageType.Positive :
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slippage < 0 ? SlippageType.Negative : SlippageType.Zero;
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var submitLatency = submitTime - intentTime;
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var fillLatency = fillTime - intentTime;
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var quality = CalculateExecutionQuality(slippage, submitLatency, fillLatency);
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var metrics = new ExecutionMetrics(
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orderId,
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intentTime,
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submitTime,
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fillTime,
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intendedPrice,
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fillPrice,
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slippage,
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slippageType,
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submitLatency,
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fillLatency,
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quality);
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lock (_lock)
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{
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_executionMetrics[orderId] = metrics;
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// Add to symbol history
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var symbol = ExtractSymbolFromOrderId(orderId);
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if (!_symbolExecutionHistory.ContainsKey(symbol))
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{
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_symbolExecutionHistory[symbol] = new Queue<ExecutionMetrics>();
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}
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var symbolHistory = _symbolExecutionHistory[symbol];
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symbolHistory.Enqueue(metrics);
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// Keep only the last N executions
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while (symbolHistory.Count > ROLLING_WINDOW_SIZE)
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{
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symbolHistory.Dequeue();
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}
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}
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_logger.LogDebug("Recorded execution for {OrderId}: Slippage={Slippage:F4}, Quality={Quality}",
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orderId, slippage, quality);
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to record execution for {OrderId}: {Message}", orderId, ex.Message);
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throw;
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}
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}
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/// <summary>
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/// Gets execution metrics for a specific order
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/// </summary>
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/// <param name="orderId">Order ID to get metrics for</param>
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/// <returns>Execution metrics for the order</returns>
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public ExecutionMetrics GetExecutionMetrics(string orderId)
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{
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if (string.IsNullOrEmpty(orderId))
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throw new ArgumentNullException("orderId");
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try
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{
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lock (_lock)
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{
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ExecutionMetrics metrics;
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_executionMetrics.TryGetValue(orderId, out metrics);
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return metrics;
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}
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to get execution metrics for {OrderId}: {Message}", orderId, ex.Message);
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throw;
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}
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}
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/// <summary>
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/// Gets execution statistics for a symbol
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/// </summary>
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/// <param name="symbol">Symbol to get statistics for</param>
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/// <returns>Execution statistics for the symbol</returns>
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public ExecutionStatistics GetSymbolStatistics(string symbol)
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{
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if (string.IsNullOrEmpty(symbol))
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throw new ArgumentNullException("symbol");
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try
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{
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lock (_lock)
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{
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if (_symbolExecutionHistory.ContainsKey(symbol))
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{
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var history = _symbolExecutionHistory[symbol].ToList();
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if (history.Count == 0)
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{
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return new ExecutionStatistics(
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symbol,
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0,
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TimeSpan.Zero,
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TimeSpan.Zero,
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0,
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0,
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ExecutionQuality.Poor
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);
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}
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var avgSlippage = history.Average(x => (double)x.Slippage);
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var avgSubmitLatency = TimeSpan.FromMilliseconds(history.Average(x => x.SubmitLatency.TotalMilliseconds));
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var avgFillLatency = TimeSpan.FromMilliseconds(history.Average(x => x.FillLatency.TotalMilliseconds));
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var avgQuality = history.GroupBy(x => x.Quality)
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.OrderByDescending(g => g.Count())
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.First().Key;
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var positiveSlippageCount = history.Count(x => x.Slippage > 0);
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var negativeSlippageCount = history.Count(x => x.Slippage < 0);
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var zeroSlippageCount = history.Count(x => x.Slippage == 0);
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return new ExecutionStatistics(
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symbol,
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avgSlippage,
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avgSubmitLatency,
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avgFillLatency,
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positiveSlippageCount,
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negativeSlippageCount,
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avgQuality
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);
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}
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return new ExecutionStatistics(
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symbol,
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0,
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TimeSpan.Zero,
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TimeSpan.Zero,
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0,
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0,
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ExecutionQuality.Poor
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);
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}
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to get execution statistics for {Symbol}: {Message}", symbol, ex.Message);
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throw;
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}
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}
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/// <summary>
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/// Gets the average slippage for a symbol
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/// </summary>
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/// <param name="symbol">Symbol to get average slippage for</param>
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/// <returns>Average slippage for the symbol</returns>
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public double GetAverageSlippage(string symbol)
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{
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if (string.IsNullOrEmpty(symbol))
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throw new ArgumentNullException("symbol");
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try
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{
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var stats = GetSymbolStatistics(symbol);
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return stats.AverageSlippage;
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to get average slippage for {Symbol}: {Message}", symbol, ex.Message);
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throw;
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}
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}
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/// <summary>
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/// Checks if execution quality for a symbol is acceptable
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/// </summary>
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/// <param name="symbol">Symbol to check</param>
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/// <param name="threshold">Minimum acceptable quality</param>
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/// <returns>True if execution quality is acceptable, false otherwise</returns>
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public bool IsExecutionQualityAcceptable(string symbol, ExecutionQuality threshold = ExecutionQuality.Fair)
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{
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if (string.IsNullOrEmpty(symbol))
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throw new ArgumentNullException("symbol");
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try
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{
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var stats = GetSymbolStatistics(symbol);
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return stats.AverageQuality >= threshold;
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to check execution quality for {Symbol}: {Message}", symbol, ex.Message);
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throw;
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}
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}
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/// <summary>
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/// Calculates execution quality based on slippage and latencies
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/// </summary>
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/// <param name="slippage">Price slippage</param>
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/// <param name="submitLatency">Submission latency</param>
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/// <param name="fillLatency">Fill latency</param>
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/// <returns>Calculated execution quality</returns>
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private ExecutionQuality CalculateExecutionQuality(decimal slippage, TimeSpan submitLatency, TimeSpan fillLatency)
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{
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// Determine quality based on slippage and latencies
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// Positive slippage is good, negative is bad
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// Lower latencies are better
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// If we have positive slippage (better than expected), quality is higher
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if (slippage > 0)
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{
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// Low latency is excellent, high latency is good
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if (fillLatency.TotalMilliseconds < 100) // Less than 100ms
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return ExecutionQuality.Excellent;
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else
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return ExecutionQuality.Good;
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}
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else if (slippage == 0)
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{
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// No slippage, check latencies
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if (fillLatency.TotalMilliseconds < 100)
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return ExecutionQuality.Good;
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else
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return ExecutionQuality.Fair;
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}
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else // slippage < 0
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{
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// Negative slippage, check severity
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if (Math.Abs((double)slippage) < 0.01) // Small negative slippage
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{
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if (fillLatency.TotalMilliseconds < 100)
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return ExecutionQuality.Fair;
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else
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return ExecutionQuality.Poor;
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}
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else // Significant negative slippage
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{
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return ExecutionQuality.Poor;
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}
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}
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}
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/// <summary>
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/// Extracts symbol from order ID (assumes format SYMBOL-XXXX)
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/// </summary>
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/// <param name="orderId">Order ID to extract symbol from</param>
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/// <returns>Extracted symbol</returns>
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private string ExtractSymbolFromOrderId(string orderId)
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{
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if (string.IsNullOrEmpty(orderId))
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return "UNKNOWN";
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// Split by hyphen and take first part as symbol
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var parts = orderId.Split('-');
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return parts.Length > 0 ? parts[0] : "UNKNOWN";
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}
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/// <summary>
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/// Gets total number of executions tracked
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/// </summary>
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/// <returns>Total execution count</returns>
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public int GetTotalExecutionCount()
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{
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try
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{
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lock (_lock)
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{
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return _executionMetrics.Count;
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}
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to get total execution count: {Message}", ex.Message);
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throw;
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}
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}
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/// <summary>
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/// Clears execution history for a symbol
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/// </summary>
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/// <param name="symbol">Symbol to clear history for</param>
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public void ClearSymbolHistory(string symbol)
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{
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if (string.IsNullOrEmpty(symbol))
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throw new ArgumentNullException("symbol");
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try
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{
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lock (_lock)
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{
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if (_symbolExecutionHistory.ContainsKey(symbol))
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{
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_symbolExecutionHistory[symbol].Clear();
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_logger.LogDebug("Cleared execution history for {Symbol}", symbol);
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}
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}
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}
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catch (Exception ex)
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{
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_logger.LogError("Failed to clear execution history for {Symbol}: {Message}", symbol, ex.Message);
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throw;
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}
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}
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}
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/// <summary>
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/// Execution statistics for a symbol
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/// </summary>
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public class ExecutionStatistics
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{
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/// <summary>
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/// Symbol these statistics are for
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/// </summary>
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public string Symbol { get; set; }
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/// <summary>
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/// Average slippage
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/// </summary>
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public double AverageSlippage { get; set; }
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/// <summary>
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/// Average submission latency
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/// </summary>
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public TimeSpan AverageSubmitLatency { get; set; }
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/// <summary>
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/// Average fill latency
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/// </summary>
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public TimeSpan AverageFillLatency { get; set; }
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/// <summary>
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/// Count of executions with positive slippage
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/// </summary>
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public int PositiveSlippageCount { get; set; }
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/// <summary>
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/// Count of executions with negative slippage
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/// </summary>
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public int NegativeSlippageCount { get; set; }
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/// <summary>
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/// Average execution quality
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/// </summary>
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public ExecutionQuality AverageQuality { get; set; }
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/// <summary>
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/// Constructor for ExecutionStatistics
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/// </summary>
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/// <param name="symbol">Symbol for statistics</param>
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/// <param name="avgSlippage">Average slippage</param>
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/// <param name="avgSubmitLatency">Average submission latency</param>
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/// <param name="avgFillLatency">Average fill latency</param>
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/// <param name="posSlippageCount">Positive slippage count</param>
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/// <param name="negSlippageCount">Negative slippage count</param>
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/// <param name="avgQuality">Average quality</param>
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public ExecutionStatistics(
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string symbol,
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double avgSlippage,
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TimeSpan avgSubmitLatency,
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TimeSpan avgFillLatency,
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int posSlippageCount,
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int negSlippageCount,
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ExecutionQuality avgQuality)
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{
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if (string.IsNullOrEmpty(symbol))
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throw new ArgumentNullException("symbol");
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Symbol = symbol;
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AverageSlippage = avgSlippage;
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AverageSubmitLatency = avgSubmitLatency;
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AverageFillLatency = avgFillLatency;
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PositiveSlippageCount = posSlippageCount;
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NegativeSlippageCount = negSlippageCount;
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AverageQuality = avgQuality;
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}
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}
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}
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